Hello there !
I had the pleasure to work on a project called "Méthode Sherlock"/"The Sherlock Method"
I was in charge of the visual style of the characters
It was the occasion to try new technical things and learn a lot about shaders in 3ds Max !
Original 3D face models by SUCCUBUS INTERACTIVE
touch up and new 3D model / Textures/ Shaders/ Rigging/ Skinning/ Animation/ Lighting/ Renders : Jordan Noyer
background and props made by Yan Jouan/ Marcelo Otero Rodriguez / Mathilde Glever
UI made by Axel Sonnet and Jennifer Retailleau
https://www.artstation.com/mathglv
https://www.artstation.com/marceloor3d